A small sample of the work I have been doing for the past year. Creating 3D Avatars that are lowpoly and game optimized. In my workflow I mostly use Brush, Autodesk Maya, Substance Painter and Photoshop.
Jonas Brothers posed for their digital world album cover mock up
3D Avatar of the popular podcast show called MWMH
Jessii Vee "wearables" promo for social media (Popular YouTuber)
The lowpoly asset was created in both zBrush and Maya, then textured in SP.
NPC, rigged and animated
NPC, rigged and animated
NPC, rigged and animated
NPC, rigged and animated
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User Wearable for Paris World
The Avatar System has many interchangeable wearables, they are all lowpoly assets that are designed for mobile and webGL. 512 or 1024 Color Map only to minimize file size.