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3D Avatars

A small sample of the work I have been doing for the past year. Creating 3D Avatars that are lowpoly and game optimized. In my workflow I mostly use Brush, Autodesk Maya, Substance Painter and Photoshop.

Jonas Brothers posed for their digital world album cover mock up

Jonas Brothers posed for their digital world album cover mock up

3D Avatar of the popular podcast show called MWMH

3D Avatar of the popular podcast show called MWMH

Jessii Vee "wearables" promo for social media (Popular YouTuber)

User Avatar with many wearable swap options. Maya 2024 (Rigged, WebGL ready)

User Avatar with many wearable swap options. Maya 2024 (Rigged, WebGL ready)

I created many key assets that were used in the Celebrity Worlds. This is a "DJ Booth" that sits on the top of the mountain.  https://paris.world.co/

I created many key assets that were used in the Celebrity Worlds. This is a "DJ Booth" that sits on the top of the mountain. https://paris.world.co/

Modeled in zBrush, textured in Substance Painter

Modeled in zBrush, textured in Substance Painter

The Fountain for Kurtis Conner https://kurtisconner.world.co/space

The Fountain for Kurtis Conner https://kurtisconner.world.co/space

The lowpoly asset was created in both zBrush and Maya, then textured in SP.

The lowpoly asset was created in both zBrush and Maya, then textured in SP.

NPC, rigged and animated

NPC, rigged and animated

NPC, rigged and animated

NPC, rigged and animated

NPC, rigged and animated

NPC, rigged and animated

NPC, rigged and animated

NPC, rigged and animated

User Avatar

User Avatar

User Avatar

User Avatar

User Avatar

User Avatar

User Avatar

User Avatar

User Wearable for Paris World

User Wearable for Paris World

The Avatar System has many interchangeable wearables, they are all lowpoly assets that are designed for mobile and webGL. 512 or 1024 Color Map only to minimize file size.

The Avatar System has many interchangeable wearables, they are all lowpoly assets that are designed for mobile and webGL. 512 or 1024 Color Map only to minimize file size.